Files
Operation-Blue-Laminate-v2/BlueLaminate/BlueLaminate.EFCore/Entities/Collection.cs

22 lines
685 B
C#

namespace BlueLaminate.EFCore.Entities;
/// <summary>
/// A source a skin originates from: either an in-game collection (e.g.
/// "The Dead Hand Collection") or a container/case (e.g. "Glove Case").
/// </summary>
public class Collection
{
public int Id { get; set; }
public string Name { get; set; } = null!;
/// <summary>Stable id from the CSGO-API catalogue, e.g. "collection-set-community-37"
/// or "crate-4288". The natural key.</summary>
public string Slug { get; set; } = null!;
/// <summary>"Collection" or "Container".</summary>
public string Type { get; set; } = null!;
public ICollection<Skin> Skins { get; set; } = new List<Skin>();
}