Change to static skin catalog population
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21
BlueLaminate/BlueLaminate.EFCore/Entities/Collection.cs
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21
BlueLaminate/BlueLaminate.EFCore/Entities/Collection.cs
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namespace BlueLaminate.EFCore.Entities;
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/// <summary>
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/// A source a skin originates from: either an in-game collection (e.g.
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/// "The Dead Hand Collection") or a container/case (e.g. "Glove Case").
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/// </summary>
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public class Collection
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{
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public int Id { get; set; }
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public string Name { get; set; } = null!;
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/// <summary>Stable id from the CSGO-API catalogue, e.g. "collection-set-community-37"
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/// or "crate-4288". The natural key.</summary>
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public string Slug { get; set; } = null!;
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/// <summary>"Collection" or "Container".</summary>
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public string Type { get; set; } = null!;
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public ICollection<Skin> Skins { get; set; } = new List<Skin>();
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}
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