Brings up the pull-model scraper: the .NET C2 hands skin+wear jobs to Python nodriver workers that scrape cs.money and post results back, plus the supporting Core/EFCore data model, migrations, and docker-compose orchestration. IPRoyal proxying lets workers scale horizontally with a distinct residential exit IP each: every worker process mints its own sticky session at startup, and an in-process forwarding proxy injects the gateway auth so Chromium talks only to an auth-free localhost endpoint (zero CDP). On a Cloudflare challenge a worker rotates to a fresh session/IP and re-warms. Verified end-to-end against live IPRoyal: distinct US residential exits per worker and IP rotation on demand. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
48 lines
1.9 KiB
C#
48 lines
1.9 KiB
C#
using BlueLaminate.EFCore.Entities;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Metadata.Builders;
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namespace BlueLaminate.EFCore.Configurations;
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public class CsMoneyListingConfiguration : IEntityTypeConfiguration<CsMoneyListing>
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{
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public void Configure(EntityTypeBuilder<CsMoneyListing> entity)
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{
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// cs.money's sell-order id is the natural key; ingest upserts against it and
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// must never create duplicates.
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entity.HasIndex(e => e.SellOrderId).IsUnique();
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entity.Property(e => e.Price).HasPrecision(18, 2);
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entity.Property(e => e.PriceBeforeDiscount).HasPrecision(18, 2);
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entity.Property(e => e.ComputedPrice).HasPrecision(18, 2);
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// Full precision to match SkinInstance for exact fingerprint joins.
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entity.Property(e => e.FloatValue).HasColumnType("numeric(20,18)");
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// Enum as text so the DB is self-describing (matches the project's leaning).
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entity.Property(e => e.Status).HasConversion<string>();
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// Targeted scrape: results are filtered/sorted by skin+wear and by activity.
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entity.HasIndex(e => new { e.SkinId, e.ConditionId });
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entity.HasIndex(e => e.Status);
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entity.HasIndex(e => e.AssetId);
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// Each job targets a known skin, so this link is required (Restrict: a skin
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// with live listings shouldn't be deleted out from under them).
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entity.HasOne(e => e.Skin)
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.WithMany()
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.HasForeignKey(e => e.SkinId)
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.OnDelete(DeleteBehavior.Restrict);
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entity.HasOne(e => e.Condition)
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.WithMany()
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.HasForeignKey(e => e.ConditionId)
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.OnDelete(DeleteBehavior.SetNull);
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// Listings roll up to the physical item they represent (shared with CSFloat).
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entity.HasOne(e => e.SkinInstance)
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.WithMany()
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.HasForeignKey(e => e.SkinInstanceId)
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.OnDelete(DeleteBehavior.SetNull);
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}
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}
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