Files
Operation-Blue-Laminate-v2/BlueLaminate/BlueLaminate.Cli/Commands/SyncSkinsCommand.cs
bob dc7c3f99ae Add cs.money worker stack with per-worker IPRoyal residential proxy
Brings up the pull-model scraper: the .NET C2 hands skin+wear jobs to Python nodriver workers that scrape cs.money and post results back, plus the supporting Core/EFCore data model, migrations, and docker-compose orchestration.

IPRoyal proxying lets workers scale horizontally with a distinct residential exit IP each: every worker process mints its own sticky session at startup, and an in-process forwarding proxy injects the gateway auth so Chromium talks only to an auth-free localhost endpoint (zero CDP). On a Cloudflare challenge a worker rotates to a fresh session/IP and re-warms. Verified end-to-end against live IPRoyal: distinct US residential exits per worker and IP rotation on demand.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-05-31 15:03:53 -05:00

99 lines
3.6 KiB
C#

using BlueLaminate.Core.Skins;
using BlueLaminate.Scraper.Skins;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using System.CommandLine;
namespace BlueLaminate.Cli.Commands;
/// <summary>
/// <c>sync-skins</c>: load the CS2 skin catalogue and upsert it (throttled monthly).
/// Presentation over <see cref="SkinSyncService.SyncAsync"/>; <c>--dry-run</c>
/// loads and prints via <see cref="SkinCatalogClient"/> without touching the DB.
/// </summary>
internal static class SyncSkinsCommand
{
public static Command Build(IHost host)
{
var forceOption = new Option<bool>("--force")
{
Description = "Ignore the once-a-month throttle and sync now."
};
var dryRunOption = new Option<bool>("--dry-run")
{
Description = "Load and print the skins without writing to the database."
};
var command = new Command(
"sync-skins",
"Load the CS2 skin catalogue from the CSGO-API dataset and upsert it (throttled to once a month).")
{
forceOption,
dryRunOption,
};
command.SetAction((parseResult, ct) => RunAsync(
host,
parseResult.GetValue(forceOption),
parseResult.GetValue(dryRunOption),
ct));
return command;
}
private static async Task<int> RunAsync(IHost host, bool force, bool dryRun, CancellationToken ct)
{
using var scope = host.Services.CreateScope();
if (dryRun)
{
return await DryRunAsync(scope.ServiceProvider, ct);
}
var service = scope.ServiceProvider.GetRequiredService<SkinSyncService>();
var result = await service.SyncAsync(force, ct);
if (result.Skipped)
{
Console.WriteLine(
$"Skipped: skins were last synced {result.LastRanAt:u}. "
+ "Next run allowed one month later — pass --force to override.");
}
else
{
Console.WriteLine(
$"Synced {result.Loaded} skins: {result.Inserted} inserted, "
+ $"{result.Updated} updated, "
+ $"{result.Loaded - result.Inserted - result.Updated} unchanged "
+ $"({result.WeaponsCreated} weapons, {result.CollectionsCreated} collections created).");
}
return 0;
}
// Loads the catalogue and prints it without a database — no service involved.
private static async Task<int> DryRunAsync(IServiceProvider sp, CancellationToken ct)
{
var logger = sp.GetRequiredService<ILoggerFactory>().CreateLogger("BlueLaminate.Cli.SyncSkins");
var client = sp.GetRequiredService<SkinCatalogClient>();
logger.LogInformation("Loading skin catalogue (dry run — nothing will be written).");
var skins = await client.FetchAsync(ct);
logger.LogInformation("Loaded {Count} skins.", skins.Count);
Console.WriteLine($"Loaded {skins.Count} skins (dry run, nothing written):");
foreach (var s in skins)
{
var tags = (s.StatTrakAvailable ? " ST" : "") + (s.SouvenirAvailable ? " SV" : "");
var range = s.FloatMin is not null ? $"{s.FloatMin:0.00}-{s.FloatMax:0.00}" : "—";
var sources = s.Sources.Count > 0 ? string.Join(", ", s.Sources.Select(x => x.Name)) : "—";
var idx = $"{s.DefIndex?.ToString() ?? ""}/{s.PaintIndex?.ToString() ?? ""}";
Console.WriteLine(
$" {idx,-10} {s.WeaponName,-16} {s.Name,-24} {s.Rarity,-14} {range,-10} {sources}{tags}");
}
return 0;
}
}