Files
Operation-Blue-Laminate-v2/BlueLaminate/BlueLaminate.EFCore/Configurations/CsMoneyListingConfiguration.cs
bob dc7c3f99ae Add cs.money worker stack with per-worker IPRoyal residential proxy
Brings up the pull-model scraper: the .NET C2 hands skin+wear jobs to Python nodriver workers that scrape cs.money and post results back, plus the supporting Core/EFCore data model, migrations, and docker-compose orchestration.

IPRoyal proxying lets workers scale horizontally with a distinct residential exit IP each: every worker process mints its own sticky session at startup, and an in-process forwarding proxy injects the gateway auth so Chromium talks only to an auth-free localhost endpoint (zero CDP). On a Cloudflare challenge a worker rotates to a fresh session/IP and re-warms. Verified end-to-end against live IPRoyal: distinct US residential exits per worker and IP rotation on demand.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-05-31 15:03:53 -05:00

48 lines
1.9 KiB
C#

using BlueLaminate.EFCore.Entities;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
namespace BlueLaminate.EFCore.Configurations;
public class CsMoneyListingConfiguration : IEntityTypeConfiguration<CsMoneyListing>
{
public void Configure(EntityTypeBuilder<CsMoneyListing> entity)
{
// cs.money's sell-order id is the natural key; ingest upserts against it and
// must never create duplicates.
entity.HasIndex(e => e.SellOrderId).IsUnique();
entity.Property(e => e.Price).HasPrecision(18, 2);
entity.Property(e => e.PriceBeforeDiscount).HasPrecision(18, 2);
entity.Property(e => e.ComputedPrice).HasPrecision(18, 2);
// Full precision to match SkinInstance for exact fingerprint joins.
entity.Property(e => e.FloatValue).HasColumnType("numeric(20,18)");
// Enum as text so the DB is self-describing (matches the project's leaning).
entity.Property(e => e.Status).HasConversion<string>();
// Targeted scrape: results are filtered/sorted by skin+wear and by activity.
entity.HasIndex(e => new { e.SkinId, e.ConditionId });
entity.HasIndex(e => e.Status);
entity.HasIndex(e => e.AssetId);
// Each job targets a known skin, so this link is required (Restrict: a skin
// with live listings shouldn't be deleted out from under them).
entity.HasOne(e => e.Skin)
.WithMany()
.HasForeignKey(e => e.SkinId)
.OnDelete(DeleteBehavior.Restrict);
entity.HasOne(e => e.Condition)
.WithMany()
.HasForeignKey(e => e.ConditionId)
.OnDelete(DeleteBehavior.SetNull);
// Listings roll up to the physical item they represent (shared with CSFloat).
entity.HasOne(e => e.SkinInstance)
.WithMany()
.HasForeignKey(e => e.SkinInstanceId)
.OnDelete(DeleteBehavior.SetNull);
}
}