Files
Operation-Blue-Laminate-v2/BlueLaminate/BlueLaminate.Cli/WeaponSyncService.cs
2026-05-29 14:00:58 -05:00

78 lines
2.5 KiB
C#

using BlueLaminate.EFCore.Data;
using BlueLaminate.EFCore.Entities;
using BlueLaminate.Scraper.Weapons;
using Microsoft.EntityFrameworkCore;
namespace BlueLaminate.Cli;
/// <param name="Skipped">True when the monthly throttle suppressed the run.</param>
/// <param name="LastRanAt">When the previous successful run happened, if any.</param>
public sealed record WeaponSyncResult(
bool Skipped,
DateTimeOffset? LastRanAt,
int Scraped,
int Inserted,
int Updated);
/// <summary>
/// Fetches the CS2 weapon catalogue and upserts it into the database. The
/// catalogue changes rarely, so a run is throttled to at most once a month
/// unless explicitly forced.
/// </summary>
public sealed class WeaponSyncService
{
public const string Source = "weapons";
private readonly SkinTrackerDbContext _db;
private readonly WeaponWikiScraper _scraper;
public WeaponSyncService(SkinTrackerDbContext db, WeaponWikiScraper scraper)
{
_db = db;
_scraper = scraper;
}
public async Task<WeaponSyncResult> SyncAsync(bool force = false, CancellationToken ct = default)
{
var now = DateTimeOffset.UtcNow;
var lastRanAt = await _db.ScrapeRuns
.Where(r => r.Source == Source)
.OrderByDescending(r => r.RanAt)
.Select(r => (DateTimeOffset?)r.RanAt)
.FirstOrDefaultAsync(ct);
if (!force && lastRanAt is { } last && last.AddMonths(1) > now)
return new WeaponSyncResult(Skipped: true, last, Scraped: 0, Inserted: 0, Updated: 0);
var scraped = await _scraper.ScrapeAsync(ct);
var existing = await _db.Weapons.ToDictionaryAsync(w => w.Name, ct);
var inserted = 0;
var updated = 0;
foreach (var s in scraped)
{
if (existing.TryGetValue(s.Name, out var weapon))
{
if (weapon.Type != s.Type || weapon.Team != s.Team)
{
weapon.Type = s.Type;
weapon.Team = s.Team;
updated++;
}
}
else
{
_db.Weapons.Add(new Weapon { Name = s.Name, Type = s.Type, Team = s.Team });
inserted++;
}
}
_db.ScrapeRuns.Add(new ScrapeRun { Source = Source, RanAt = now, ItemCount = scraped.Count });
await _db.SaveChangesAsync(ct);
return new WeaponSyncResult(Skipped: false, lastRanAt, scraped.Count, inserted, updated);
}
}