Files
Operation-Blue-Laminate-v2/BlueLaminate/BlueLaminate.EFCore/Entities/SkinInstance.cs
2026-05-29 12:21:42 -05:00

21 lines
743 B
C#

namespace BlueLaminate.EFCore.Entities;
public class SkinInstance
{
public int Id { get; set; }
public int SkinId { get; set; }
public Skin Skin { get; set; } = null!;
public int ConditionId { get; set; }
public SkinCondition Condition { get; set; } = null!;
// FloatValue + PaintSeed form a stable fingerprint across trades; the Steam
// asset_id changes on every trade but these do not.
public decimal FloatValue { get; set; }
public string PaintSeed { get; set; } = null!;
public bool StatTrak { get; set; }
public bool Souvenir { get; set; }
public DateTimeOffset FirstSeenAt { get; set; }
public ICollection<InventoryItem> InventoryItems { get; set; } = new List<InventoryItem>();
}