add csfloat api usage
This commit is contained in:
@@ -1,6 +1,9 @@
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using BlueLaminate.Cli;
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using BlueLaminate.Cli.Logging;
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using BlueLaminate.EFCore.Data;
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using BlueLaminate.Scraper.Browser;
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using BlueLaminate.Scraper.CsFloat;
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using BlueLaminate.Scraper.Proxies;
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using BlueLaminate.Scraper.Skins;
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using Microsoft.Extensions.Logging;
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using OpenTelemetry;
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@@ -46,13 +49,482 @@ syncSkins.SetAction((parseResult, ct) =>
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loggerFactory,
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ct));
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var countryOption = new Option<string?>("--country")
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{
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Description = "Optional ISO country code(s) for the exit IP, e.g. \"us\" or \"us,gb\". Default: random."
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};
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var rotatingOption = new Option<bool>("--rotating")
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{
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Description = "Use a rotating exit IP instead of a pinned (sticky) session."
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};
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var probeProxy = new Command(
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"probe-proxy",
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"Launch non-headless Edge through the IPRoyal residential proxy and print the exit IP "
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+ "to confirm auth works and the IP is residential. Reads IPROYAL_USERNAME / IPROYAL_PASSWORD.")
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{
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countryOption,
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rotatingOption,
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};
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probeProxy.SetAction((parseResult, ct) =>
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ProbeProxyAsync(
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parseResult.GetValue(countryOption),
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parseResult.GetValue(rotatingOption),
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loggerFactory,
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ct));
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var defIndexOption = new Option<int?>("--def-index")
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{
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Description = "CSFloat weapon def_index (e.g. AK-47=7, M4A4=16)."
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};
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var paintIndexOption = new Option<int?>("--paint-index")
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{
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Description = "CSFloat paint_index for a specific skin (e.g. M4A4 | Cyber Security=985)."
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};
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var urlOption = new Option<string?>("--url")
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{
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Description = "Full CSFloat URL to open. Overrides --def-index/--paint-index when set."
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};
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var loadImagesOption = new Option<bool>("--load-images")
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{
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Description = "Load images (uses more bandwidth). Default off to conserve the metered plan."
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};
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var diagnoseOption = new Option<bool>("--diagnose")
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{
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Description = "Log every CSFloat-domain response (url + status + type) to reveal where a "
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+ "Steam-login wall appears, not just /api/ JSON."
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};
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var outOption = new Option<string>("--out")
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{
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Description = "Directory to write captured JSON to.",
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DefaultValueFactory = _ => "captures",
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};
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var captureCsfloat = new Command(
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"capture-csfloat",
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"Open a CSFloat search page through the residential proxy and dump every CSFloat /api/ "
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+ "JSON response to disk while you browse (open a listing → 'Latest Sales'). "
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+ "Reads IPROYAL_USERNAME / IPROYAL_PASSWORD.")
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{
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defIndexOption,
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paintIndexOption,
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urlOption,
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countryOption,
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loadImagesOption,
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diagnoseOption,
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outOption,
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};
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captureCsfloat.SetAction((parseResult, ct) =>
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CaptureCsfloatAsync(
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parseResult.GetValue(defIndexOption),
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parseResult.GetValue(paintIndexOption),
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parseResult.GetValue(urlOption),
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parseResult.GetValue(countryOption),
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parseResult.GetValue(loadImagesOption),
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parseResult.GetValue(diagnoseOption),
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parseResult.GetValue(outOption)!,
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loggerFactory,
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ct));
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var sortByOption = new Option<string>("--sort-by")
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{
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Description = "Listing sort order: lowest_price, highest_price, most_recent, "
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+ "lowest_float, highest_float, best_deal, etc.",
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DefaultValueFactory = _ => "lowest_price",
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};
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var maxOption = new Option<int>("--max")
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{
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Description = "Maximum number of listings to fetch (paged 50 at a time).",
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DefaultValueFactory = _ => 50,
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};
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var dumpOption = new Option<string?>("--dump")
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{
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Description = "Optional file path to write the fetched listings as JSON."
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};
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var fetchListings = new Command(
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"fetch-listings",
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"Fetch active CSFloat listings for one skin via the official API and print them. "
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+ "Reads CSFLOAT_API_KEY. Fetch-and-print only — nothing is written to the database.")
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{
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defIndexOption,
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paintIndexOption,
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sortByOption,
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maxOption,
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dumpOption,
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};
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fetchListings.SetAction((parseResult, ct) =>
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FetchListingsAsync(
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parseResult.GetValue(defIndexOption),
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parseResult.GetValue(paintIndexOption),
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parseResult.GetValue(sortByOption)!,
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parseResult.GetValue(maxOption),
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parseResult.GetValue(dumpOption),
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loggerFactory,
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ct));
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var maxRequestsOption = new Option<int>("--max-requests")
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{
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Description = "Hard cap on API pages this run (rate-limit budget; 200/window).",
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DefaultValueFactory = _ => 4,
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};
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var maxIngestOption = new Option<int>("--max-listings")
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{
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Description = "Hard cap on listings ingested this run.",
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DefaultValueFactory = _ => 200,
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};
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var fullOption = new Option<bool>("--full")
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{
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Description = "Cold full pass: keep paging past already-seen listings (default is "
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+ "incremental — stop once caught up)."
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};
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var sweepListings = new Command(
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"sweep-listings",
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"Global incremental sweep of active CSFloat listings into the database. Pages most_recent, "
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+ "upserts by listing id, paces off rate-limit headers. Reads CSFLOAT_API_KEY.")
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{
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maxRequestsOption,
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maxIngestOption,
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fullOption,
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};
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sweepListings.SetAction((parseResult, ct) =>
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SweepListingsAsync(
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parseResult.GetValue(maxRequestsOption),
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parseResult.GetValue(maxIngestOption),
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parseResult.GetValue(fullOption),
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loggerFactory,
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ct));
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var catalogMaxRequestsOption = new Option<int>("--max-requests")
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{
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Description = "Hard cap on API pages across the whole run (rate-limit budget; 200/window).",
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DefaultValueFactory = _ => 50,
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};
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var perSkinCapOption = new Option<int>("--max-per-skin")
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{
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Description = "Safety cap on listings fetched per skin before moving on.",
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DefaultValueFactory = _ => 500,
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};
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var sweepCatalog = new Command(
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"sweep-catalog",
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"Catalogue-driven sweep: query each catalogue skin's listings by def_index+paint_index so "
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+ "only weapons are fetched (no stickers/cases/agents). Per-skin Removed-tracking. "
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+ "Reads CSFLOAT_API_KEY.")
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{
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catalogMaxRequestsOption,
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perSkinCapOption,
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};
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sweepCatalog.SetAction((parseResult, ct) =>
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SweepCatalogAsync(
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parseResult.GetValue(catalogMaxRequestsOption),
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parseResult.GetValue(perSkinCapOption),
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loggerFactory,
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ct));
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var root = new RootCommand("BlueLaminate CLI — Counter-Strike skin tracker tools.")
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{
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syncSkins,
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probeProxy,
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captureCsfloat,
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fetchListings,
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sweepListings,
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sweepCatalog,
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};
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return await root.Parse(args).InvokeAsync();
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// Acquire an IPRoyal residential lease, drive a real (non-headless) Edge browser
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// through it, and report the exit IP. This is the proxy/Selenium spike: it proves
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// authenticated residential routing end-to-end for a few KB before any CSFloat
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// scraping spends real bandwidth.
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static async Task<int> ProbeProxyAsync(
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string? country, bool rotating, ILoggerFactory loggerFactory, CancellationToken ct)
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{
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var username = Environment.GetEnvironmentVariable("IPROYAL_USERNAME");
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var password = Environment.GetEnvironmentVariable("IPROYAL_PASSWORD");
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if (string.IsNullOrWhiteSpace(username) || string.IsNullOrWhiteSpace(password))
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{
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Console.Error.WriteLine(
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"Set IPROYAL_USERNAME and IPROYAL_PASSWORD environment variables first.");
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return 1;
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}
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var provider = new IpRoyalProxyProvider(username, password);
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var factory = new BrowserDriverFactory(loggerFactory.CreateLogger<BrowserDriverFactory>());
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var probe = new ProxyProbe(provider, factory, loggerFactory.CreateLogger<ProxyProbe>());
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try
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{
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var info = await probe.RunAsync(new ProxyRequest(Country: country, Sticky: !rotating));
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Console.WriteLine();
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Console.WriteLine($" Exit IP : {info.Ip}");
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Console.WriteLine($" Location: {info.City}, {info.Region}, {info.Country}");
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Console.WriteLine($" Org/ASN : {info.Org}");
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Console.WriteLine($" Hostname: {info.Hostname ?? "—"}");
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Console.WriteLine();
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Console.WriteLine(
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"Check Org/ASN: a consumer ISP = residential; a hosting provider = datacenter.");
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return 0;
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}
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catch (Exception ex)
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{
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Console.Error.WriteLine($"Proxy probe failed: {ex.Message}");
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return 1;
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}
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}
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// Phase B: open a CSFloat search page through the residential proxy and dump
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// every CSFloat /api/ JSON response to disk while the operator browses. This is
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// how we discover the real endpoint/field shapes (active listings + Latest
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// Sales) before designing tables or automating navigation.
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static async Task<int> CaptureCsfloatAsync(
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int? defIndex, int? paintIndex, string? url, string? country,
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bool loadImages, bool diagnose, string outDir, ILoggerFactory loggerFactory, CancellationToken ct)
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{
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var username = Environment.GetEnvironmentVariable("IPROYAL_USERNAME");
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var password = Environment.GetEnvironmentVariable("IPROYAL_PASSWORD");
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if (string.IsNullOrWhiteSpace(username) || string.IsNullOrWhiteSpace(password))
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{
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Console.Error.WriteLine(
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"Set IPROYAL_USERNAME and IPROYAL_PASSWORD environment variables first.");
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return 1;
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}
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var targetUrl = BuildCsfloatUrl(url, defIndex, paintIndex);
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var provider = new IpRoyalProxyProvider(username, password);
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var factory = new BrowserDriverFactory(loggerFactory.CreateLogger<BrowserDriverFactory>());
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var capture = new CsFloatCaptureService(
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provider, factory, loggerFactory.CreateLogger<CsFloatCaptureService>());
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Console.WriteLine($"Opening {targetUrl}");
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Console.WriteLine(
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"When the page loads: click a listing, then the 'Latest Sales' tab. "
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+ "Capturing all CSFloat /api/ responses.");
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Console.WriteLine("Press Enter here when you're done to close the browser.");
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try
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{
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// Block until the operator presses Enter; the browser stays open and
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// capturing the whole time. ReadLine is sync, so push it off-thread.
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var count = await capture.RunAsync(
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targetUrl,
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outDir,
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new ProxyRequest(Country: country, Sticky: true),
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loadImages,
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diagnose,
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() => Task.Run(() => Console.ReadLine(), ct));
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var full = Path.GetFullPath(outDir);
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Console.WriteLine();
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Console.WriteLine($"Captured {count} response(s) to {full}");
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return 0;
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}
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catch (Exception ex)
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{
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Console.Error.WriteLine($"CSFloat capture failed: {ex.Message}");
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return 1;
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}
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}
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// Prefer an explicit --url; otherwise build a search URL from the indexes,
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// defaulting to the M4A4 | Cyber Security example so the command runs as-is.
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static string BuildCsfloatUrl(string? url, int? defIndex, int? paintIndex)
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{
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if (!string.IsNullOrWhiteSpace(url))
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return url;
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var def = defIndex ?? 16;
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var paint = paintIndex ?? 985;
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return $"https://csfloat.com/search?def_index={def}&paint_index={paint}";
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}
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// Fetch active listings for one skin via CSFloat's official API and print them.
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// Fetch-and-print only — no DB — so we can verify the real field shapes against a
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// live key before designing the Listing schema. Defaults to the M4A4 | Cyber
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// Security sample so it runs with no args.
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static async Task<int> FetchListingsAsync(
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int? defIndex, int? paintIndex, string sortBy, int max, string? dumpPath,
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ILoggerFactory loggerFactory, CancellationToken ct)
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{
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var apiKey = Environment.GetEnvironmentVariable("CSFLOAT_API_KEY");
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if (string.IsNullOrWhiteSpace(apiKey))
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{
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Console.Error.WriteLine("Set the CSFLOAT_API_KEY environment variable first.");
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return 1;
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}
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var def = defIndex ?? 16;
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var paint = paintIndex ?? 985;
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using var http = CreateHttpClient();
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var client = new CsFloatListingsClient(
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http, apiKey, loggerFactory.CreateLogger<CsFloatListingsClient>());
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try
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{
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Console.WriteLine(
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$"Fetching up to {max} active listings for def_index={def}, paint_index={paint} "
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+ $"(sort: {sortBy})…");
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var listings = await client.GetListingsAsync(def, paint, sortBy, max, ct: ct);
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Console.WriteLine();
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Console.WriteLine(client.LastRateLimit.ToString());
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Console.WriteLine();
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if (listings.Count == 0)
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{
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Console.WriteLine("No active listings found.");
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return 0;
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}
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Console.WriteLine($"{listings.Count} listing(s):");
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Console.WriteLine($" {"Price",10} {"Float",-10} {"Seed",-6} {"Wear",-16} {"Name"}");
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foreach (var l in listings)
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{
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var st = (l.IsStatTrak ? " ST" : "") + (l.IsSouvenir ? " SV" : "")
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+ (l.StickerCount > 0 ? $" +{l.StickerCount}stk" : "");
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Console.WriteLine(
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$" {l.Price,10:C} {l.FloatValue,-10:0.000000} {l.PaintSeed,-6} "
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+ $"{l.WearName,-16} {l.MarketHashName}{st}");
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}
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if (!string.IsNullOrWhiteSpace(dumpPath))
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{
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var json = System.Text.Json.JsonSerializer.Serialize(
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listings, new System.Text.Json.JsonSerializerOptions { WriteIndented = true });
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await File.WriteAllTextAsync(dumpPath, json, ct);
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Console.WriteLine();
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Console.WriteLine($"Wrote {listings.Count} listing(s) to {Path.GetFullPath(dumpPath)}");
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}
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return 0;
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}
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catch (CsFloatApiException ex)
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{
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Console.Error.WriteLine(ex.Message);
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Console.Error.WriteLine(client.LastRateLimit.ToString());
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return 1;
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}
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catch (Exception ex)
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{
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Console.Error.WriteLine($"Fetch failed: {ex.Message}");
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return 1;
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}
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}
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// Global incremental sweep of active CSFloat listings into the database. Paces
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// off rate-limit headers and only marks listings Removed on a complete pass.
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static async Task<int> SweepListingsAsync(
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int maxRequests, int maxListings, bool full, ILoggerFactory loggerFactory, CancellationToken ct)
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{
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var apiKey = Environment.GetEnvironmentVariable("CSFLOAT_API_KEY");
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if (string.IsNullOrWhiteSpace(apiKey))
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{
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Console.Error.WriteLine("Set the CSFLOAT_API_KEY environment variable first.");
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return 1;
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}
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using var http = CreateHttpClient();
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var client = new CsFloatListingsClient(
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http, apiKey, loggerFactory.CreateLogger<CsFloatListingsClient>());
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using var db = new SkinTrackerDbContextFactory().CreateDbContext([]);
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var service = new ListingSweepService(
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db, client, loggerFactory.CreateLogger<ListingSweepService>());
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try
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{
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Console.WriteLine(
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$"Sweeping listings ({(full ? "full cold pass" : "incremental")}; "
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+ $"max {maxRequests} requests, {maxListings} listings)…");
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var r = await service.SweepAsync(
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maxRequests: maxRequests,
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maxListings: maxListings,
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incremental: !full,
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ct: ct);
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Console.WriteLine();
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Console.WriteLine($"Sweep complete ({r.StoppedReason}):");
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Console.WriteLine($" Pages fetched : {r.Pages}");
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Console.WriteLine($" Listings seen : {r.Seen}");
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Console.WriteLine($" Inserted : {r.Inserted}");
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Console.WriteLine($" Updated : {r.Updated}");
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Console.WriteLine($" Removed : {r.Removed}");
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Console.WriteLine($" Catalog-linked: {r.Linked}");
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Console.WriteLine();
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Console.WriteLine(client.LastRateLimit.ToString());
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return 0;
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}
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catch (CsFloatApiException ex)
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{
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Console.Error.WriteLine(ex.Message);
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Console.Error.WriteLine(client.LastRateLimit.ToString());
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return 1;
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}
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catch (Exception ex)
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{
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Console.Error.WriteLine($"Sweep failed: {ex.Message}");
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return 1;
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}
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}
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// Catalogue-driven sweep: query each catalogue skin's listings by def/paint so
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// only weapons are fetched (no stickers/cases/agents) and Removed-tracking is
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// accurate per skin. Writes to the database.
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static async Task<int> SweepCatalogAsync(
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int maxRequests, int maxPerSkin, ILoggerFactory loggerFactory, CancellationToken ct)
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{
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var apiKey = Environment.GetEnvironmentVariable("CSFLOAT_API_KEY");
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if (string.IsNullOrWhiteSpace(apiKey))
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{
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Console.Error.WriteLine("Set the CSFLOAT_API_KEY environment variable first.");
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return 1;
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}
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using var http = CreateHttpClient();
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var client = new CsFloatListingsClient(
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http, apiKey, loggerFactory.CreateLogger<CsFloatListingsClient>());
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using var db = new SkinTrackerDbContextFactory().CreateDbContext([]);
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var service = new ListingSweepService(
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db, client, loggerFactory.CreateLogger<ListingSweepService>());
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try
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{
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Console.WriteLine(
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$"Catalogue sweep (weapons only; max {maxRequests} requests, {maxPerSkin}/skin)…");
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var r = await service.SweepCatalogAsync(
|
||||
maxRequests: maxRequests, maxListingsPerSkin: maxPerSkin, ct: ct);
|
||||
|
||||
Console.WriteLine();
|
||||
Console.WriteLine($"Catalogue sweep complete ({r.StoppedReason}):");
|
||||
Console.WriteLine($" Skins covered : {r.SkinsCovered}");
|
||||
Console.WriteLine($" Skins skipped : {r.SkinsSkipped}");
|
||||
Console.WriteLine($" Pages fetched : {r.Pages}");
|
||||
Console.WriteLine($" Listings seen : {r.Seen}");
|
||||
Console.WriteLine($" Inserted : {r.Inserted}");
|
||||
Console.WriteLine($" Updated : {r.Updated}");
|
||||
Console.WriteLine($" Removed : {r.Removed}");
|
||||
Console.WriteLine();
|
||||
Console.WriteLine(client.LastRateLimit.ToString());
|
||||
return 0;
|
||||
}
|
||||
catch (CsFloatApiException ex)
|
||||
{
|
||||
Console.Error.WriteLine(ex.Message);
|
||||
Console.Error.WriteLine(client.LastRateLimit.ToString());
|
||||
return 1;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.Error.WriteLine($"Catalogue sweep failed: {ex.Message}");
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Load the CS2 skin catalogue from the CSGO-API dataset and upsert it. Weapons
|
||||
// and collections are derived from the skins themselves. Throttled to once a
|
||||
// month unless --force; --dry-run loads and prints without a DB.
|
||||
@@ -73,8 +545,9 @@ static async Task<int> SyncSkinsAsync(
|
||||
var tags = (s.StatTrakAvailable ? " ST" : "") + (s.SouvenirAvailable ? " SV" : "");
|
||||
var range = s.FloatMin is not null ? $"{s.FloatMin:0.00}-{s.FloatMax:0.00}" : "—";
|
||||
var sources = s.Sources.Count > 0 ? string.Join(", ", s.Sources.Select(x => x.Name)) : "—";
|
||||
var idx = $"{s.DefIndex?.ToString() ?? "—"}/{s.PaintIndex?.ToString() ?? "—"}";
|
||||
Console.WriteLine(
|
||||
$" {s.WeaponName,-16} {s.Name,-24} {s.Rarity,-14} {range,-10} {sources}{tags}");
|
||||
$" {idx,-10} {s.WeaponName,-16} {s.Name,-24} {s.Rarity,-14} {range,-10} {sources}{tags}");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user